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Microlite74 Next Generation? — 6 Comments

  1. It's a no-brainer for me. I'd buy a "complete-game" version of M74. It's my favorite old-school/new-school hybrid (okay, mostly old-school).

  2. @Rach's reflection's: You can still get almost every version of Microlite74 ever published — and this will continue as long as i have any say so. If someone likes M74 1.1 or M74 2.0 over the current version, they should be able to easily get it and use it. I have no interest in forcing whatever I consider the "latest and greatest" on anyone. The only version not easily available is M74 1.0 as this version was very broken after level 4 or 5.

    So, yes, if I do some type of more detailed/more complete rules set, all the current (and older) versions will remain available.

    Zimzerveran: The rules from M74 Extended would be the basis for this expanded edition, however, some things in that rules set might be optional. For example, standard classes might be Fighter/Cleric/Magic-User with the background rules used to "create" thieves, rangers, etc. The full extra classes should still be available as options.

    If I do this, I want the game to be simple but complete, and very modular.

  3. @Silver Fox: The Microlite74 Plus Edition core rules will be as old school as ever as they will be very similar to the M74 Extended rules. Optional modules will be all over the place, just as they are in the M74 Companion now. Spell, monster, and treasure descriptions will just be much more complete and the rules will be a bit longer with more tables, explanations, and even some examples.

    The aim is for a "complete edition" that anyone can play with referring to the SRD or other old school games — and to show that it is possible to do a modular game with a simple "old school" core that you can add all sorts of optional modules to — even "new school" modules.