Tagged: campaign design

New Old School Sunday Game Campaign Coming Together

New Old School Sunday Game Campaign Coming Together

Yesterday was the first meeting of what will hopefully soon become my next Sunday Game. Six potential players and myself met over all-you-can-eat pizza to discuss campaign and rules ideas. After several hours (and a lot of pizza and soft drinks) we’ve hashed out some ideas for my next old school campaign. It...

There’s Only One Megadungeon

There’s Only One Megadungeon

I discussion of megadungeons vs small dungeons on theRPGsite reminded me of how I handled dungeons in one campaign in the late 1970s. There was only one real dungeon in the world, all dungeons deserving of the name were magically linked. Not obviously linked in many cases, but linked nevertheless. In some cases...

You’d Better Watch Out: Santa Claus in My Campaigns 1976-2012

You’d Better Watch Out: Santa Claus in My Campaigns 1976-2012

I was running a fairly large college game of D&D in 1976. December comes around and we get one last session in before finals and everyone heading home for the holidays. As the party returned from the dungeon, they noticed a lot of strange activity in town. People were excited. Shops were closing...

Long Campaigns Don’t Have To Be Boring!

Long Campaigns Don’t Have To Be Boring!

I’m occasionally asked how my campaigns can run for years with basically the same players playing week after week without everyone getting bored. I think there are a couple of major reasons why long campaigns have always worked for my groups. First, my “campaigns” are different than what seems to be the common...

Harry Potter Plus Dungeon Exploration

Harry Potter Plus Dungeon Exploration

For those who don’t know this has been an annoying week. I received a relatively condescending email this weekend from a game publisher who shall remain nameless (but one who has nothing to do with the Old School Revival) telling me how folks like me were “ruining the industry” — and driving down...

I Guess I’ve Never Been a “Conscientious” DM

I Guess I’ve Never Been a “Conscientious” DM

I just read an article about D&D4’s treasure and economy over on the WOTC web site. Excerpts: Economy & Reward wherein I was told that “conscientious” GMs figure out how much treasure the characters in their game should get while advancing from their current level to the next and carefully divide that up...

Just a Fluke of Party Bad Luck

Just a Fluke of Party Bad Luck

A post I made on Dragonsfoot (as an example of one of the things that happened in older versions of D&d that the rules of D&D 3+ seemed designed to prohibit) included an example of total party death from the second or third game of D&D (original LBBs and Greyhawk) I ever played...

Fantaseum #1 (Free PDF Magazine)

Fantaseum #1 (Free PDF Magazine)

I’ve dropped by the Campaign Builder’s Guild a couple of times in the past and have always been impressed with the community there even if it was not quite my thing. When I dropped by this morning, I discovered that they, in association with a couple of other sites, have started a new...