Tagged: rules

Wizard Guilds or Pacts Instead of Spell-Casting Classes?

Wizard Guilds or Pacts Instead of Spell-Casting Classes?

We had an interesting discussion during my Sunday Game yesterday. One of my players suggested that since using cult rules instead of clerical classes seemed to be working, perhaps I should consider eliminating remaining two spell-casting classes in Gryphons & Gramarye and replace them with a Wizard Guild that worked like a cult...

Every D&D Player Needs to Buy and Read the Rules? Why?

Every D&D Player Needs to Buy and Read the Rules? Why?

It seems to be a truism of modern D&D: all players really need to buy a copy of the rules, learn them, and have them at hand during the game. Why should all players need to do this to play well? Only one person needs to buy a boardgame for a group to...