Tagged: settings

Microlite74/Microlite81 Adventures? Sorry Not From Me

Microlite74/Microlite81 Adventures? Sorry Not From Me

I’m often asked why I don’t write and publish some adventures for Microlite74 or Microlite81. The easy answer is that there are already a large number of adventures written for the original games and their retroclones that can easily be used with Microlite74 or Microlite81. While this is true, a more honest answer...

New Project: Microlite74 Supplement Darkmoor

New Project: Microlite74 Supplement Darkmoor

I’d like to announce I’ve started a new Microlite74 project (in addition to Microlite74 Swords & Sorcery), a campaign setting supplement I’m tentatively calling Darkmoor. This will be a reworking of Robert Conley’s entirely OGL open game content Blackmarsh setting. It’s an interesting setting, but I have some different ideas for its history...

Dragoons20: The Cartoon Steampunk Fantasy World of Scallywags and Scoundrels

Dragoons20: The Cartoon Steampunk Fantasy World of Scallywags and Scoundrels

I just saw this mentioned in RPGnet’s Microlite20 thread, I’ve downloaded and printed a copy. I looks like it has some great ideas and some really genre-appropriate art. Be warned: I thought the TOON version of D&D was great. Announcing Dragoons20 RPG“The Cartoon Steampunk Fantasy World of Scallywags and Scoundrels”Visit http://www.hoppsbusch.com/dragoons20/ to download...

Advice on Sandbox Play

Advice on Sandbox Play

There’s been a lot of talk about Sandbox play on RPG forums and blogs in the last year — and not just among old school players. In its pure form a Sandbox GM sets up a (usually small to start with) area of the world with encounters, dungeons, and NPCs of varying power...

Adventure Module BL1-2? This Looks Good

Adventure Module BL1-2? This Looks Good

I stumbled on this on the web site of Roll for Surprises! — a company I’ve never heard of before. This looks very good — it will apparently be available for free download in PDF form and in hardcopy from Lulu. Adventure Module BL1-2: The Ruined Hamlet/Terror in the Gloaming Into the Unknown!...

Hidden Valley Towns II (Hidden Valley Setting, Part X)

Hidden Valley Towns II (Hidden Valley Setting, Part X)

Cities and Towns in the Hidden Valley Longpoint (pop 1700, Girwyllan) Longpoint used to be the midpoint on a road to Byrne, but the bridges to Byne were magically destroyed during the Kinstrife and never rebuilt. The road between Longpoint and Byrne is now little more than a hard to follow trail. Longpoint...

Hidden Valley Towns I (Hidden Valley Setting, Part IX)

Hidden Valley Towns I (Hidden Valley Setting, Part IX)

Cities and Towns in the Hidden Valley Goldcrest (pop 3500, Irillion) A large town serving as a base and rest and recreation area for a large number of mining camps in the mountains. It has a very “wild west” flavor. The town is governed by a council of mining company representatives. Byrny (pop...

City of Irillion (Hidden Valley Setting, Part VIII)

City of Irillion (Hidden Valley Setting, Part VIII)

Cities and Towns in the Hidden Valley Irillion This is a large, independent city located south of The Ring on the banks of the Long River. Irillion is currently home to some 55,000 people, barely half of its population before the Kinstrife. Irillion was founded after the Great Exodus by more independent-minded refugees...